 | Squad -
A squad has eight combat soldiers, in addition to and commanded by a
sergeant. A corporal is second-in-command, chosen from the regular
soldiers. A squad is the basic combat unit of the Imperial Army.
 | Line Squad
- A line squad is the basic unit of the Imperial Army. It is a
pure infantry unit, with at least one soldier equipped with a light
repeating blaster.
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 | Sharpshooter
Squad - Sharpshooter squads are indeed
filled with troopers whose accuracy with blasters is greater than the
standard trooper. Each man is trained in several different skills,
and before each mission the sergeant appoints the trooper with the most
pertinent skills as brevet corporal. Each soldier is expected to
be good enough to decide how best to improvise should the sergeant and
corporal be eliminated from the mission profile.
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 | Engineering
Squad - An engineering squad contains
specialists in non-combat skills who have some combat training, mixed
with combat experts who have been given intensive training in other
useful skills. They are designed to get into, go through, go
around, or go over just about anything. They are also expected to
be able to operate, repair, or dismantle any piece of equipment they
come across. There is no such thing as standard equipment for an
engineering squad. They usually carry ample supplies of explosives
and thermal detonators.
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 | Repulsorlift
Squad - Standard repulsorlift squads
have eight troopers, a sergeant, and two light transport vehicles.
Each vehicle has a four-man crew, including a trooper mechanic, a
driver, a tech/sensor officer, and a commander who usually doubles as
the gunner.
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 | Heavy Weapons
Repulsorlift Squad - Heavy weapons
repulsorlift squads are those which have additional armaments built into
their vehicle, most often dismount weapons such as a heavy repeating
blaster, a grenade launcher, or even a light laser cannon.
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 | Scout Trooper
Squad - A scout trooper squad, often
referred to as a lance, contains five scouts (including the
sergeant) and their vehicles. Scout troopers are responsible for
maintaining their own speeder bike.
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 | Heavy Weapons
Squad - Heavy weapons squads are
essentially infantry squads that are equipped with two- or three-man
medium or three-man heavy repeating blasters.
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 | Artillery
Section - Artillery squads or
sections are made up of one eight-man heavy or medium artillery piece of
two four-man light artillery pieces. Artillery pieces range from
laser and ion cannons to indirect fire projectile weapons.
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 | Armor Squad
- An armor squad has either two medium or light vehicles or one heavy
vehicle. Armor squads are almost never deployed alone.
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 | Platoon -
A platoon is composed of four squads. Commanded by lieutenant and
assisted by a senior sergeant. A platoon is the smallest unit which
can request fire support from other units.
 | Line Platoon
- A line platoon contains four line squads for a total of 38 troops
including the lieutenant and sergeant major.
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 | Assault
Platoon - An assault platoon,
also called a heavy weapons platoon, contains two line squads and two
heavy weapons squads. The heavy weapons squads are usually armed
with heavy repeating blasters.
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 | Artillery
Platoon - An artillery platoon, called
a line, contains four artillery sections. It consists of either
four heavy or medium artillery tubes, or eight light artillery pieces.
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 | Repulsorlift
Platoon - A repulsorlift platoon
contains four repulsorlift squads and a command element. The
command element contains two light transport vehicles modified with
heavier armor and greater repulsor power to compensate.
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 | Heavy Weapons
Repulsorlift Platoon - Heavy
repulsorlift platoons contain four heavy repulsorlift squads and a
command element. Like repulsorlift platoons, the command element
contains two light transport vehicles modified with heavier armor and
greater repulsor power to compensate. There is also a support
vehicle with a crew of mechanics and a cargo of parts.
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 | Armor Platoon
- An armor platoon has either four heavy vehicles or eight medium or
light vehicles. These vehicles can be either repulsorlift tanks,
walkers, or heavily armored combat vehicles. They are accompanied
by two heavy transport vehicles which carry the necessary spare parts
and a crew of mechanics.
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 | Special
Missions Platoon - Two
sharpshooter squads, a heavy weapons squad, and a squad of engineers
make up a special missions platoon. This platoon is deployed when
a few elite men can accomplish an objective that would take several
standard military platoons.
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 | Scout Platoon
- A scout platoon contains two line squads and a scout
squadron. A scout squadron is two lances of five scouts
each.
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 | Company
- A company is the smallest unit which is capable of extended operations on
its own. It contains four platoons and is commanded by a captain.
 | Line Company
- A line company is simply four line platoons. There are 180 men
in a line company, including command and support staff.
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 | Drop Company
- Drop companies are essentially line companies with expanded
support. As such it is listed as a line company in the OB. A
drop company can be orbit-loaded for missions of up to six weeks
duration, although two weeks is the Imperial standard. Support
staff are trained in a variety of environments, and they in turn
instruct individual platoons on what they can expect when they reach the
surface.
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 | Artillery
Company - Also known as batteries,
artillery companies, have either 16 heavy or medium artillery tubes or
32 light pieces.
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 | Assault
Company - Assault companies, also known
as heavy weapons companies, have two assault platoons, two line
platoons, and the usual command and support element.
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 | Attack Armor
Company - An attack armor company has
three tank platoons and a heavy weapons repulsorlift platoon. The
command element contains 16 heavy tanks if it is a heavy company or 28
light tanks if it is a light company and nine heavy weapons
repulsorlifts. The captain commands from a modified heavy
tank. This tank is expected to perform all command functions
simultaneously and consumes tremendous amounts of power.
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 | Breakthrough
Armor Company - Also known as a heavy
armor company, a breakthrough company is the leanest of the armor
companies. Its support element is attached to battalion
headquarters and does not travel with the company. A breakthrough
company is nothing but four tank platoons and a command tank. They
are designed to bust through enemy lines and wreak havoc. Their
missions are to destroy enemy assets and seize lightly contested assets
and holding them until more balanced forces arrive. A breakthrough
company operates on limited supplies and therefore operations seldom
exceed 72 hours in length.
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 | Repulsorlift
Company - A repulsorlift company
contains two repulsorlift platoons and two line platoons. There is
a total of 31 vehicles in the company, including eight command and
support vehicles.
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 | Special
Missions Company - Special
missions companies consist of three special missions platoons and a
scout platoon. They often operate in "zones of increased
hostility density."
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 | Scout Company
- Known as troops, scout companies contain four scout platoons
and a command element. There are 40 speeder bikes as well as a
command speeder.
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 | Battalion
- On the battalion level, the organization makes a large change at the level
of the command and support elements, which are now pooled together into the
battalion headquarters. Unlike company command elements, which are
expected to be close to and often involved with the combat actions,
battalion HQs are expected to be relatively secure. Battalions are
headed by a major, with five staff officers who hold the rank of
captain. Typically there are 90 men and 145 droids in a battalion HQ,
including a platoon of 38 security personnel.
 | Line
Battalion - Line battalions have four
companies, three of them line companies and one assault company, in
addition to the HQ. Line battalions are committed to more ground
combats than any other type of unit in the galaxy, as a battalion is the
usual minimum Imperial commanders will consider dropping for a surface
operation, and line battalions are more common than any other type.
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 | Assault
Battalion - Assault battalions consist
of one line company, two assault companies, a repulsorlift company, and
the HQ. Assault battalions are most often used in urban areas for
attacking a single enemy stronghold. They are often the first battalion
to bust dirt as the vanguard battalion for a large surface operation.
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 | Repulsorlift
Battalion - Repulsorlift battalions are
made up of three repulsorlift companies, a scout company, and the
HQ. Repulsorlift HQ has 18 repulsorlifts to move everyone in
HQ. Repulsorlift battalions are most commonly used to gather
information on the enemy's movements, cut off enemy retreats, disrupt
supply lines, harass enemy movement, and take lightly defended resources
away from the main theater of operations. They are committed to a
frontal assault only if the commander needs to use every single trooper
he has.
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 | Artillery
Battalion - Artillery battalions have
three batteries plus an assault company to provide protection, giving
the artillery an opportunity to retreat and set up elsewhere if
necessary. They have either 48 heavy or medium artillery tubes, or
96 light tubes, plus the attendant vehicles necessary to move the
artillery.
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 | Armor
Battalion - Consisting of a
breakthrough company, two attack armor companies, and a repulsorlift
company, an armor battalion represents a near optimum combination of
combined arms firepower and mobility. What they lack is staying
power, they have too few troops to set up adequate defensive
positions. Armor battalions are used primarily for attacks or
mobile defense. HQ is mobilized in 24 HTVs. Armor battalions
have 55 repulsorlift vehicles and either 53 heavy or 93 light
tanks. Light tank battalions are ideal for situations where the
opponent is not heavily armed, nor has time to construct fortifications.
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 | Special
Missions Battalion - Special missions
battalions are the largest special missions units recognized in the
Imperial Army. They consist of four special missions companies and
an HQ. Special missions HQ is expected to be directly involved in
the combat operation. In place of the standard support personnel
are engineers who double as support when things calm down.
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 | Regiment
- Regiments are commanded by a colonel who runs an HQ identical in structure
to that of a battalion with the exception of a larger compliment of
droids. Regiment HQ is where the most extensive repairs are performed,
and some HQs even have a capacity to machine or manufacture precise spare
parts from very basic components. Regimental HQs often stay aboard
their assigned naval vessel, as orbital command control is as good in most
instances as control on the ground. If orbital command is disrupted,
the HQ can be quickly dropped. If regimental HQ is dropped with the
attacking forces, it is an indication that the Empire expects to maintain a
ground force for at least a month and that the naval presence will not be
continual.
 | Line Regiment
- A line regiment contains two line battalions, one assault battalion,
and one repulsorlift battalion. The unit contains over 2,000
troopers with approximately 1,000 additional support personnel with 130
repulsorlift vehicles. A line regiment is most commonly deployed
on worlds with low level resistance.
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 | Assault
Regiment - Assault regiments,
containing two assault battalions, one line battalion, and an armor
battalion, are deployed when intelligence sources can define areas of
limited size on the surface that are under the control of an
enemy. The assault regiment is dropped to retake those
areas. Assault regiments are not usually deployed for any length
of time. Once the stronghold has been cleared, a line regiment
replaces the assault regiment. The assault regiment can then be
dropped to another hot zone. Most often the armor battalion will
consist of heavy tanks.
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 | Repulsorlift
Regiment - Repulsorlift regiments are
put down on worlds where enemy activity is light but spread across a
vast area. The repulsorlift regimental HQ is dropped more
frequently than others. This is not for any command control
reason, but for a bit of psychological warfare. By dropping the
HQ, the Army provides the enemy with a tempting target; destroy the HQ
and the unit fails to function effectively, if at all. But the HQ
is mobile, and competent Imperial commanders can lay traps with the
regiment, engaging and destroying enemy units which attempt to strike at
the HQ. Repulsorlift regiments consist of three repulsorlift
battalions and an armor battalion.
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 | Artillery
Regiment - Artillery regiments contain
three artillery battalions, an assault battalion, and are normally
augmented with a single scout company. Artillery regiments consist
of between 144 and 288 artillery pieces depending on size as well as 199
attendant repulsorlift vehicles.
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 | Armor
Regiment - Armor regiments, containing
two armor battalions and two repulsorlift battalions, are not to be
deployed alone. They are to be deployed only as part of a
battlegroup. The Imperial military considers an armor regiment to
have too much firepower for the normal regimental engagement. They
do not have enough infantry to hold any ground they might take which
would justify using an armor regiment. An armor regiment has 304
repulsorlift vehicles and 106 heavy tanks.
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 | Vanguard
Armor Regiment - A vanguard armor
regiment is basically a heavy armor regiment trading one of the
repulsorlift battalions for another armor battalion for a total of 262
repulsorlift vehicles and a 159 heavy tanks.
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 | COMPNOR
Regiment - A COMPNOR Regiment or CompForce
has a structure like a line regiment with the exception of the lack of
security platoons. COMPNOR volunteers are fanatical, and their
loyalty is unshakeable under every condition yet faced. CompForce
commanders have dispensed with the security platoons as unnecessary to a
well run unit.
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 | Battlegroup
- Battlegroups are commanded by a high colonel who is aided by five staff
officers and four substaff officers. 188 support personnel and 76
troopers in two security platoons for a total of 274 men in the HQ.
Battlegroups are committed to major offensives against known concentrations
of resistance. The Empire doesn't drop a battlegroup on a world just
to take a look around, a battlegroup drops when the Empire knows it has a
tough fight on its hands.
 | Line
Battlegroup - Three line regiments and
an assault regiment make up a line battlegroup for a total of over
10,000 troopers with 511 repulsorlift vehicles and 53 heavy tanks.
Line battlegroups are now considered to be underpowered for dealing with
any threat worthy of a battlegroups attention. The military is
debating trying to upgrade all line battlegroups to assault
battlegroups, but the required resources and the reorganization
difficulties have prevented the idea from taking hold.
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 | Assault
Battlegroup - An assault battlegroup
has two line regiments, an assault regiment, and an armor regiment for a
total of over 10,000 troops, 676 repulsorlift vehicles, and 212 heavy
tanks. They are considered the most versatile battlegroup, with a
good mix of firepower and staying power.
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 | Armored
Battlegroup - Armored battlegroups are
dropped into missions where the enemy has several concentrations of
strength in an area of moderate size. The armored battlegroup is
designed to quickly hit these concentrations in succession, one or two
at a time. An armored battlegroup is comprised of two armor
regiments and two vanguard armor regiments for a total of 318 tanks,
1,132 repulsorlift vehicles, and 10,000 troops.
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 | Mobile
Battlegroup - Mobile battlegroups are
deployed on worlds where there are enemy areas adjacent to areas loyal
to the Empire. Mobile battlegroups are used to shift quickly in
response to enemy incursions, and to make lightning strikes into enemy
territory. They are comprised of three assault regiments and one
armor regiment.
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 | Auxiliary
Battlegroup - Auxiliary battlegroups
are not traditional battlegroups. They have no commander and they
never operate as a battlegroup. They are merely and organizational
convenience for grouping resources. An auxiliary battlegroup has
three CompForce regiments and a ground support wing of TIE
fighters. Unlike the naval wing of 72 starfighters, ground support
wings contain 40 fighters organized into 10 flights.
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 | Corps
- The corps is one of the few instances of real cooperation between the Army
and the Navy. Imperial military planners from each branch designed the
transport ship to hold all corps types, building into the possibility for
expansion in both the starship and the unit. When the Empire deploys a
corps onto a world, it is taking that world, regardless of the
propaganda. The corps is the largest force likely to be deployed as a
coordinated force on a single world. It is commanded by a major
general, who has five staff officers who each have two assistants of their
own. There is a full company of security troopers as well as 50 ISB
agents and a single Imperial Intelligence agent. There is almost 500
support personnel and a enormous contingent of droids. In some cases
an I2F-73 industrial droid is deployed to serve as a mobile processing and
manufacturing plant, able to make glow rods, blaster packs, and even
repulsorlift engines upon demand. If a corps can keep the complex
producing, it can operate without Imperial resupply indefinitely. A
corps HQ is the basis for an Imperial Garrison which contains an almost
identical structure. Therefore there are far more corps HQs than their
are corps themselves, as a the forces often move from garrison to garrison
as needed, their command element always being in place when they
arrive. The distinction of the different types of corps is important
in Surface Operations Training Documents, and mobile corps are organized for
maneuver operations better than armor corps. However, the average
enemy commander isn't going to care what type of corps just smashed his
defenses and overran his position.
 | Line Corps
- Line corps have three line battlegroups and one assault battlegroup
for a total of 48,541 troopers in a unit of 69,199 men. It comes
equipped with 2,599 repulsorlift vehicles and at least 371 heavy tanks
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 | Assault Corps
- Assault corps have two assault battlegroups, one line battlegroup, and
an armored battlegroup for a total of 48,403 troops with 3,385
repulsorlift vehicles and 795 heavy tanks.
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 | Mobile Corps
- Mobile corps have three mobile battlegroups and an armored battlegroup
for a total of 48,508 troops from 71,615 men, with 5,548 repulsorlift
vehicles and 1,113 heavy tanks.
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 | Armor Corps
- Armor corps have three armored battlegroups and one mobile battlegroup
for a total of 48,192 troopers from 74,794 men, 5,128 repulsorlifts, and
1,219 heavy tanks.
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 | Army
- An army is commanded by a general and its HQ is larger than two full
battalions, containing five staff officers their 10 subordinate officers, a
security company, six perimeter patrol platoons, 200 ISB agents, 784 support
personnel, three COMPNOR observer companies plus a command element for
each. Four Imperial Intelligence agents bring the total number of HQ
personnel up to 1,855 and there are at least twice that many droids.
An army consists of one each of the four different corps: line, atrisian,
armor, and mobile. This gives an army 193,644 troops, 293,686 total
personnel, 16,660 repulsorlift vehicles, and 3,498 heavy tanks. An
army is built to be transported by nothing less than a full naval troop
squadron. Armies rarely see action in the field as a coordinated unit,
however increasing military buildup by New Republic forces will most likely
lead to a revival of the doctrine concerning the use of an entire army in
the field.
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 | Systems Army
- The systems army is more of a bookkeeping level of organization rather
than a unit that ever sees action in the field. The HQ is the same
size as that of the army. It is commanded by a high general and the
primary function of the HQ is to make sure that all of the subordinate
commanders know where all of the other military resources in the sector
are. If a major general needs naval support for his unit greater than
what is available in his drop line, system HQ will try to find the nearest
naval support units and relay the information to the major general.
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 | Sector Army
- A surface marshal commands the sector army, the sector army includes every
single army trooper in an assault fleet. This is 774,576 troops and
1,180,309 personnel in total and 66,640 repulsorlift vehicles as well as
13,992 heavy tanks.
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