Character Record Sheet

This form is for those who have already been accepted into the club by our staff when you fill out the Join Club form so unless you have been told your in the club please do not fill out this form. Thank you very much.

To complete your character record sheet all you have to do is fill out the form below.  Starting characters are given 7D total to distribute to skills.  You may add 1D or 2D per skill initially.  Simply put a 1 or a 2 in the box beside the skill you want to increase above its starting (attribute) value.  If you do not wish to increase a skill, simply leave it blank.  When you are done, add up all the numbers you entered; if the total is greater than 7, you have spent to many "D" and must reduce some of your skills.

Background and the other descriptive information is very important, even if it may seem inconsequential.  By developing your character in detailed and well written descriptions, you will earn bonus starting "D".  This will increase your skill level much faster than the character points you will earn while playing.

Note that your character will primarily be involved in commanding a warship of one kind or another, so it is advised to distribute your starting "D" to those skills (i.e. Command, Tactics, etc.) initially.

If you fill out your sheet wrong our staff  will contact you about it so we can fix it the way you want but please be careful as this is tough when you have 15 people to help with wrong stuff.

Also, do not add any special equipment or abilities to your character without permission from a Gamemaster.  If you choose a non-human character that has species specific abilities or equipment then you may add those.  Keep in mind that the Empire is mostly human and non-human characters should have a very good reason in their background as to why the Empire has accepted them.

Sample Character

Here is a sample Navy Captain Character sheet along with it's background.  The numbers in parenthesis are the amount of D distributed to that skill.  The background presented would earn about 6D in bonus dice, but the bonus has not been applied to the character sheet so that it may reference the starting stats.

Player: John Doe                            E-Mail: noobe@imperialentanglements.org
Character Name: Thee Noob'e       Homeworld: Enter
Gender/Species:
Human Male
Age: 34      Height: 1.79 meters        Weight: 80 kg
Move: 10

Physical Description: Moderate physique, not very imposing in stature; Ice blue, almost grey coloured eyes; Pale skin; dark brown hair cut short; clean shaven jaw but a neatly trimmed moustache.

Background: I was born into a middleclass family on Kuat. My father was a local bureaucrat in Kuat city. My family and I lived comfortably in a large apartment overlooking one of the many parks in the beautiful city. I would gaze up toward the night-sky and watch the thousands of dockyards and shipping above me in orbit, and began to become fascinated with space travel.

During my teenage years I joined my local SAGroup. I became enticed by Imperial Recruitment advertisements and began to form all the same naïve imaginings of war that stir within schoolboys. At age eighteen I went to my local recruitment centre and requested a position in the Imperial Navy. I wanted to travel the Galaxy, see exotic worlds and crush the puny rebellion and foul piracy that plagued my Empire.

I was sent to my local Fleet Camp, which in the Kuat System happens to be found in orbit. There I was given "basic" training, and following a recommendation by my superior I was recommended for officer's training - which I had anticipated and hoped for from the beginning. I traveled to the Sector Naval Academy with the new rank of Ensign.

Upon graduation I received a commission as a Lieutenant. That same week my crass, impetuous younger brother joined the Imperial Army as a grunt soldier. My first post was in the Naval Quartermaster's Headquarters on Coruscant as a military bureaucrat. Paper-pushing did not excite me quite as much as it did my father and so, growing tired of boring administration work, I requested a transfer.

My request was granted and I soon found myself aboard the bridge of the Strike Cruiser Hood in the Expansion Region. I acted as Navigation officer. I soon discovered life in space is just as tedious as administrative work. I envied my brother who wrote to me of his adventures in the infantry. Through undignified politicking I managed to secure my position as Executive Officer aboard Hood.

Finally after fourteen months of mind-numbing patrol, something did happen; though it was horrific news to us all. The Emperor had perished and the Starfleet was scattered. Immediately the local Moff assigned Hood to attack an emerging rebel target. I was given my first chance to prove my mettle to the crew and to myself. In the last engagement of the campaign the Hood was taking aboard a mob of captured rebels and their pirate allies who had just surrendered to us. As I supervised their arrival in the main hangar many of them produced hidden weapons and a fight broke loose. The pirates were soon subdued (or slaughtered) but I was wounded.

After a long stint in the infirmary I was promoted to Commander and resumed my duties as the Hood's XO. Several years passed of pointless Imperial in-fighting and the New Republic grew. Hood was always in a state of disrepair. I lost contact with my younger brother and the rest of my family. Thrawn's campaign gave us all a fleeting moment of hope but his death dashed our imminent victory on the rocks. A few months later the Captain of the Hood died and I assumed command. Hearing rumours of a new and powerful warlord near Kathol and decided to investigate.

Personality: Usually a calm and collected man, not easily ruffled. Normally placid toward subordinates, but causing him displeasure will usually result in extreme displeasure for the perpetrator. He does not raise his voice often, preferring to make calculated and methodical decisions. Silently ambitious and very cunning.

Objectives: Restore order to the Galaxy

A Quote: "They don't make cadets like they used to."

Dexterity 3D
Blaster 4D   (1)
Brawling Parry 3D
Dodge 3D
Grenade 3D
Melee Combat 3D
Melee Parry 3D
Vehicle Blasters 3D

 

Knowledge 3D
Alien Species 3D
Bureaucracy 4D   (1)
Languages 3D
Law Enforcement 3D
Planetary Systems 3D
Streetwise 3D
Survival 3D
Tactics 5D   (2)
Willpower 3D
Mechanical 3D
Astrogation 3D
Capital Ship Gunnery 3D
Capital Ship Piloting 3D
Capital Ship Shields 3D
Communications 3D
Repulsorlift Operation 3D
Sensors 3D
Space Transports 3D
Starship Gunnery 3D
Starship Shields 3D

Perception 3D
Bargain 3D
Command 5D   (2)
Con 3D
Hide 3D
Investigation 3D
Search 3D
Sneak 3D

Strength 3D
Brawling 3D
Climbing/Jumping 3D
Lifting 3D
Stamina 3D
Swimming 3D
Technical 3D
Armor Repair
3D
Blaster Repair
3D
Capital Ship Repair 3D
Capital Ship Weapon Repair
3D
Computer Programming/repair 4D   (1)
Demolitions
3D
Droid Programming
3D
First Aid
3D
Repulsorlift Repair
3D
Security 3D

Move: 10
Force Sensitive:
No
Force Points: 1
Dark Side Points: 0
Character Points: 5

 

 

Your Character Sheet

Player Name:                                       Email:
Character Name:
                                  Homeworld:
Type: Naval Officer
Gender/Species:
                               
Age:
                        Height:                          Weight:
Physical Description:

Background                                                 Personality 
  
Objectives                                 A Quote                  Connection with Characters

    

Dexterity 3D
Blaster  
Brawling Parry
Dodge
Grenade
Melee Combat
Melee Parry
Vehicle Blasters

 

Knowledge 3D
Alien Species
Bureaucracy
Law Enforcement
Languages
Planetary Systems
Streetwise
Survival
Tactics
Willpower
Mechanical 3D
Astrogation
Repulsorlift Op
Space Transports
Starship Gunnery
Starship Shields
Capital Ship Gunnery
Capital Ship Piloting
Capital Ship Shields
Communications
Sensors
Special Abilities:
    


Perception 3D
Bargain
Command
Con
Investigation
Hide
Search
Sneak

Strength 3D
Brawling
Climbing/Jumping
Lifting
Stamina
Swimming
Technical 3D
Armor Repair
Computer Programming/repair
Demolitions
Droid Programming
First Aid
Repulsorlift repair
Blaster Repair

Capital Ship Repair
Capital Ship Weapon Repair
Equipment:
  

Move: 10                                    
Force Sensitive?

Force Points

Dark Side Points

Character Points