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| Craft:
Ashar Corporation's Battlestar-class
Super Cruiser
Type: Cruiser Scale: Capital Length: 1,100 meters Skill: Capital ship piloting: Battlestar-class Crew: 25,000; skeleton: 2,000/+12 Crew Skill: Astrogation 4D, capital ship gunnery 4D, capital ship piloting 4D+2, capital ship shields 3D+2, sensors 4D Passengers: 4,000 (troops) Cargo capacity: 30,000 metric tons Consumables: 2 years Hyperdrive multiplier: x2 Hyperdrive backup: x10 Nav computer: Yes Maneuverability: 2D Space: 7 Hull: 6D+2 Shields: 5D+1 Sensors: Passive: 50/1D+2 Scan: 100/4D Search: 250/5D Focus: 5/6D |
Weapons:
50
Double Turbolaser Batteries |
18
Proton Torpedo Tubes Fire Arc: 4 front, 6 right, 6 left, 2 back Crew: 1 Skill: Capital ship gunnery Fire control: 3D* Space range: 1-12/30/60 Atmosphere range: 2-24/60/120 km Damage: 8D |
12
Quad Laser
Cannons |
4
Tractor Beam Projectors Fire Arc: 2 front, 1 right, 1 left Crew: 1 Skill: Capital ship gunnery Fire control: 3D* Space range: 1-5/15/30 Atmosphere range: 2-10/30/60 km Damage: 6D |
Starfighter complement: 3 squadrons, 2 transports, 1 shuttle
Game Notes: Battlestars are equipped with special targeting computer system. When the weapon acquires the target, roll 1D for the computer and if the result is 3 or higher a +1D modifier is added to the roll to hit. If the roll fails the system burns out for one round and fire control is reduced by 2D.
Credit for these stats belongs to Robert Carovillano