TIE/gt

Craft: Sienar Fleet Systems' TIE/gt
Type: Ground-targeting starfighter/bomber
Scale: Starfighter
Length: 6.3 meters
Skill: Starfighter piloting: TIE
Crew: 1
Crew Skill: Starfighter piloting 4D+1, starship gunnery 4D
Cargo capacity: 10 metric tons
Consumables: 2 days
Maneuverability: 1D
Space: 4
Atmosphere: 280; 800 kmh
Hull: 2D
Sensors:
    Passive: 20/0D
    Scan:
40/1D
    Search:
60/2D
    Focus:
3/3D

Weapons:

1 Laser Cannon
    Fire Arc: Front
    Skill: Starship gunnery
    Fire control: 2D
    Space range: 1-3/12/25
    Atmosphere range: 100-300/1.2/2.5 km
    Damage: 2D+2

Concussion Missile Launcher
    Fire Arc: Front
    Skill: Starship gunnery: concussion missiles
    Fire control: 1D
    Space range: 1-2/8/15
    Atmosphere range: 100-200/800/1.5 km
    Damage: 8D

Capsule:

The TIE/gt has been completely replaced in the Imperial arsenal by the TIE bomber and Scimitar Assault Bomber models, but it still finds its way into backwater militia arsenals. Precise targeting is achieved through the use of TIE/fc fighters, but most large structures can be destroyed without aid. The usual payload is 12 concussion missiles, but the missile launcher can also handle other specially packed payloads, including six proton torpedoes, 18 air-deployed mines, two cluster bombs, and, in unusual cases, 20,000 plastic leaflets.

Credit for these stats belongs to West End Games