Turl Opolon |
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| Special
Abilities: Kelterek'dul Martial Arts: Time Taken: 1 round Kelterek'dul may not be used in any round in which the character's lightsaber roll missed the target number by more than 5, if the lightsaber was used. To use this martial arts skill, roll the skill dice as normal to determine whether or not the attack was successful, and then Strength dice to determine damage. For every 3D of dice in the brawling: Kelterek'dul martial arts skill, one use of the martial arts skill does not count towards the multiple action penalty when used in the same round as a lightsaber. |
Equipment: Sith Armor (+3D against all attacks) Rank Cylinder Comlink 2 Lightsabers (5D) Spiked Gauntlets (STR+2 all hand attacks) Heavy Blaster Pistol |
| Control
7D+1 Absorb/dissipate energy Accelerate healing Concentration Control pain Enhance attribute Reduce injury |
Sense 7D Combat sense Danger sense Life detection Life sense Magnify senses Receptive telepathy Sense force Sense force potential Shift sense |
Alter 7D Bolt of hatred Dark Side web Injure/kill Telekinesis |
Control
& Sense Lightsaber combat Projective telepathy |
| Control
& Alter Accelerate another's healing Aura of uneasiness Control breathing Feed on the Dark Side Force lightning Inflict pain Waves of darkness |
Control,
Sense, & Alter Affect mind Battle meditation Drain life energy Projected fighting Telekinetic kill |
Sense
& Alter Dim other's senses Force wind Lesser Force shield |
Martial Arts
Techniques
Axe Kick (Moderate, opponent
unconscious 2D minutes if damage stunned or higher)
Backflip (Easy, no multi-action penalty, may add +2D to next Climbing/jumping or
Dodge roll)
Flawless Counter (Difficult)
Force Punch (Moderate, STR+2D+1)
No Fall
(Difficult)
Pivot Kick (Difficult, STR+1D damage to legs, may be used as falling reaction)
Snap Kick (Moderate, STR+1D)
Triple Kick (Difficult, STR+2)
Whirlwind Attack (Very Difficult)
Advanced Lightsaber Techniques (Hit Bonus/Damage Bonus/Difficulty)
Backward Slash (+0D/+1D/Difficult)
Blur (+3D/NA/Difficult)
Called Strike (-1D or -2D/+0D/Difficult)
Evasion Attack
(+0D/+0D/Difficult)
Impale (+1D/+2D/Difficult)
Flurry (+3D/+0D/Very Difficult)
Dual Lightsaber Techniques (Hit Bonus/Damage Bonus/Difficulty)
Black Wasp (-1D/+2D/Moderate)
Double Coup de grāce (+1D/+3D/Moderate)
Horizontal Spin Attack (+0D/+0D/Difficult)
Lament Reversal (-1D/+4D/Heroic)
Rising Thorn (-1D/+1D/Difficult)
Saber Circlet
(+0D/+2D/Difficult)
Triple Jab (+1D/+1D/Difficult)
Windmill Attack (+3D/+3D/Heroic)
| Weapons | Damage | Difficulty | Range | Ammo |
| Imperial Munitions Heavy Blaster Pistol | 5D+1 | 3-7/25/50 | 25 |