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| Craft:
Kuat Systems Engineering Firespray-class
Type: Sublight patrol and attack craft Scale: Starfighter Length: 21.5 meters Skill: Space Transport: Firespray Crew: 1, gunners: 2 Crew Skill: Varies widely Passengers: 4 Cargo capacity: 70 metric tons Consumables: 1 month Hyperdrive multiplier: x3 Hyperdrive backup: x15 Nav computer: Yes Maneuverability: 1D Space: 5 Atmosphere: 295; 850 kmh Hull: 4D Shields: 1D Sensors: Passive: 10/0D Scan: 25/1D Search: 50/1D+1 Focus: 2/2D |
Weapons:
2
Twin-Mounted Blaster Cannons |
Credit for these stats belongs to West End Games
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| Craft:
Ssi-ruuvi Fw'Sen-class Picket Ship
Type: Picket ship Scale: Starfighter Length: 45 meters Skill: Space Transport: Fw'Sen Crew: 3 (P'w'ecks), gunners: 10, Skeleton: 2/+10 Crew Skill: Space transports: Fw'Sen 4D+2, starship gunnery 4D, starship shields 3D+2 Consumables: 3 months Hyperdrive multiplier: x2 Nav computer: Limited to 4 jumps Maneuverability: 2D+1 Space: 5 Hull: 2D+2 Shields: 3D+1 Sensors: Passive: 40/1D Scan: 80/1D+2 Search: 130/2D Focus: 4/3D |
Weapons:
6
Ion Cannons (may be fire-linked) |
2
Laser Cannons (fire-linked) Fire Arc: Front Crew: 1 Skill: Starship gunnery Fire control: 1D Space range: 1-5/10/15 Atmosphere range: 100-500/1/1.5 km Damage: 4D |
| 2
Turbolasers Fire Arc: Turret Crew: 1 Scale: Capital Skill: Capital ship gunnery Fire control: 1D Space range: 1-5/10/15 Atmosphere range: 100-500/1/1.5 km Damage: 5D |
Credit for these stats belongs to West End Games
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| Craft:
Kuat Drive Yards Law-class Light
Patrol Craft
Type: Advance scout light patrol craft Scale: Starfighter Length: 51 meters Skill: Space Transport: Law patrol craft Crew: 15, skeleton: 4/+5 Crew Skill: Varies, typically 3D-5D Passengers: 10 (brig) Cargo capacity: 250 metric tons Consumables: 3 months Hyperdrive multiplier: x1 Hyperdrive backup: x12 Nav computer: Yes Maneuverability: 1D Space: 5 Atmosphere: 295; 850 kmh Hull: 5D Shields: 1D Sensors: Passive: 30/1D Scan: 60/2D Search: 90/4D Focus: 6/4D+2 |
Weapons:
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4
Laser Cannons |
Proton
Torpedoes Fire Arc: Front Skill: Starship gunnery Fire control: 0D Space range: 1-5/10/15 Atmosphere range: 100-500/1/1.5 km Damage: 9D |
Credit for these stats belongs to West End Games
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| Craft:
Mansk-class Escort Frigate
Type: Light escort frigate Scale: Starfighter Length: 100 meters Skill: Space Transport: Mansk frigate Crew: 5 Crew Skill: Space transports 5D, starship shields 4D+2, starship gunnery 5D Passengers: 30 (troops) Cargo capacity: 80 metric tons Consumables: 1 month Hyperdrive multiplier: x3 Hyperdrive backup: x12 Nav computer: Yes Maneuverability: 1D Space: 7 Atmosphere: 300; 1,000 kmh Hull: 5D+2 Shields: 2D |
Weapons:
6
Dual Laser Turrets |
Credit for these stats belongs to West End Games
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| Craft:
Corellian PB-950
Type: Stock patrol boat Scale: Starfighter Length: 37 meters Skill: Space Transport: PB-950 patrol boat Crew: 2, gunners: 2 Crew Skill: Varies, typically 3D-5D Passengers: 8 Cargo capacity: 180 metric tons Consumables: 3 months Hyperdrive multiplier: x1 Hyperdrive backup: x12 Nav computer: Yes Maneuverability: 1D Space: 8 Atmosphere: 365; 1,050 kmh Hull: 5D Shields: 3D Sensors: Passive: 30/1D Scan: 60/2D Search: 90/3D Focus: 4/4D+1 |
Weapons:
Quad
Laser Cannon |
2
Medium Ion Cannons (fire-linked) Fire Arc: Front Crew: 1 (pilot or co-pilot) Skill: Starship gunnery Fire control: 2D Space range: 1-3/7/36 Atmosphere range: 100-300/700/3.6 km Damage: 4D |
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Concussion
Missile Tube |
Credit for these stats belongs to West End Games
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| Craft:
MandalMotors Pursuer-class
Enforcement Ship
Type: Systems Patrol Vehicle Scale: Starfighter Length: 30.1 meters Skill: Space Transport: Pursuer Crew: 1 Crew Skill: Varies Passengers: 2, 5 (prison cells) Cargo capacity: 35 metric tons Consumables: 5 weeks Hyperdrive multiplier: x1 Hyperdrive backup: x16 Nav computer: Yes Maneuverability: 1D Space: 7 Atmosphere: 350; 1,000 kmh Hull: 4D Shields: 1D Sensors: Passive: 35/1D+1 Scan: 55/2D+1 Search: 80/3D+1 Focus: 3/4D+1 |
Weapons:
Twin
Blaster
Cannons (fire-linked) |
2
Ion Cannons (fire-linked) Fire Arc: Turret Skill: Starship gunnery Fire control: 2D Space range: 1-3/7/36 Atmosphere range: 100-300/700/3.6 km Damage: 4D |
Credit for these stats belongs to West End Games
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| Craft:
Trianii RX4 Patrol Ship
Type: Light patrol craft Scale: Starfighter Length: 33 meters Skill: Space Transport: RX4 patrol ship Crew: 2, gunners: 2, skeleton: 1/+5 Crew Skill: Varies, typically 3D-5D Passengers: 6 Cargo capacity: 30 metric tons Consumables: 2 years Hyperdrive multiplier: x1 Hyperdrive backup: x14 Nav computer: Yes Maneuverability: 1D+1 Space: 4 Atmosphere: 295; 850 kmh Hull: 5D Shields: 2D+1 Sensors: Passive: 20/1D Scan: 35/1D+1 Search: 80/2D+1 Focus: 2/3D |
Weapons:
2
Twin Turbolasers (fire-linked) |
Ion
Cannon* Fire Arc: Rear Scale: Capital Skill: Capital ship gunnery Fire control: 2D Space range: 1-10/25/50 Atmosphere range: 2-20/50/100 km Damage: 3D+1 |
*Note: Ion cannon may only be fired once per 10 standard hours, due to battery drain.
Credit for these stats belongs to West End Games
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| Craft:
Sienar Fleet Systems Light Patrol Ship
Type: Patrol ship Scale: Starfighter Length: 38 meters Skill: Space Transport: SFS light patrol ship Crew: 3, gunners: 3 Crew Skill: Varies, typically 3D-5D Passengers: 8 (brig) Cargo capacity: 100 metric tons Consumables: 1 month Hyperdrive multiplier: x1 Hyperdrive backup: x10 Nav computer: Yes Maneuverability: 1D Space: 8 Atmosphere: 365; 1,050 kmh Hull: 4D+1 Shields: 2D Sensors: Passive: 30/1D Scan: 60/1D+2 Search: 90/2D+2 Focus: 4/3D+1 |
Weapons:
2
Twin Laser
Cannons |
3
Laser Cannons Fire Arc: Turret Skill: Starship gunnery Fire control: 2D Space range: 1-3/12/25 Atmosphere range: 100-300/1.2/2.5 km Damage: 5D |
Credit for these stats belongs to West End Games