Aegis Combat Shuttle

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Craft: Telgorn Corp. Aegis-class Combat Shuttle
Type: Ship-to-surface combat transport
Scale: Starfighter
Length: 29 meters
Skill: Space Transport: Aegis shuttle
Crew: 2, gunners: 2, skeleton: 1/+10
Crew Skill: Varies
Passengers: 6
Cargo capacity: 120 metric tons
Consumables: 4 days
Maneuverability: 1D
Space: 6
Atmosphere: 330; 950 kmh
Hull: 6D
Shields: 2D
Sensors:
    Passive: 30/1D
    Scan:
45/2D
    Search:
60/2D+2
    Focus:
4/3D

Weapons:

2 Laser Cannons
    Fire Arc: Turret
    Crew: 1
    Skill: Starship gunnery
    Fire control: 1D+2
    Space range: 1-3/12/25
    Atmosphere range: 100-300/1.2/2.5 km
    Damage: 5D

2 Concussion Missile Launchers
    Fire Arc: Front
    Skill: Starship gunnery
    Fire control: 1D
    Space range: 1/3/7
    Atmosphere range: 50-100/300/700
    Damage: 7D

Credit for these stats belongs to West End Games

AIC-4 Dropship

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Craft: Sonda Armament's Armored Interface Craft-4
Type: Medium troop dropship
Scale: Starfighter
Length: 40 meters
Skill: Space Transport: dropship
Crew: 6
Crew Skill: Blaster 4D+2, space transports 5D, starship gunnery 4D
Passengers: 44 (troops)
Cargo capacity: 10 metric tons
Consumables: 3 days
Maneuverability: 2D
Space: 9 (during drop), 3 (on return flight)
Atmosphere: 400; 1,150 kmh (during drop), 260; 750 kmh (on return flight)
Hull: 5D
Shields: 1D
Sensors:
    Passive: 20/0D
    Scan:
40/1D
    Search:
60/2D
    Focus:
3/3D

Weapons:

2 Laser Cannons
    Fire Arc: Turret
    Crew: 1
    Skill: Starship gunnery
    Fire control: 2D
    Space range: 1-3/12/25
    Atmosphere range: 100-300/1.2/2.5 km
    Damage: 5D

Capsule: The AIC-4 was designed to fit in the belly of a Star Destroyer and transport troops by platoons to the surface of a planet.  The AIC-4 can deliver its soldiers under fire from ground-based guns and defend itself from attack by enemy starfighters or speeder craft.  Other, less durable craft are used when drops can be made safely, but until a drop area is secure, the AIC-4 often does the work.  The craft contains sufficient supplies to sustain its platoon for at least three days. It also contains a crude field hospital.  Often the AIC-4 lands, clears the immediate area with its heavy repeating blasters and, after unloading its platoon, takes off for orbit to get more troops. However, if the air defenses are too dangerous to risk a slow ascent, the AIC-4 may find itself stranded until air control is achieved.

Credit for these stats belongs to West End Games

BR-23 Courier

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Craft: Republic Sienar Systems BR-23 Courier
Type: Long-range troop transport
Scale: Starfighter
Length: 20.7 meters
Skill: Space Transport: BR-23 Courier
Crew: 1, gunners: 1
Crew Skill: Varies
Passengers: 40
Cargo capacity: 40 metric tons
Consumables: 2 weeks
Hyperdrive multiplier: x2
Hyperdrive backup: x12
Maneuverability: 1D
Space: 5
Atmosphere: 295; 850 kmh
Hull: 3D+2
Shields: 1D+2
Sensors:
    Passive: 10/0D
    Scan:
25/1D
    Search:
40/2D
    Focus:
2/3D

Weapons:

2 Laser Cannons
    Fire Arc: Turret
    Skill: Starship gunnery
    Fire control: 1D
    Space range: 1-3/12/25
    Atmosphere range: 100-300/1.2/2.5 km
    Damage: 4D

Credit for these stats belongs to West End Games

D'kee Planetary Lander

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Craft: Ssi-ruuvi D'kee-class Planetary Lander
Type: Planetary lander
Scale: Starfighter
Length: 70 meters
Skill: Space Transport: D'kee Lander
Crew: 4, gunners: 8, skeleton: 2/+10
Crew Skill: Sensors 3D+2, space transports 5D, starship gunnery 3D+2, starship shields 3D+1
Passengers: 100 (P'w'eck collectors)
Cargo capacity: 10,000 humans in confinement pens
Consumables: 1 day
Maneuverability: 1D
Space: 3
Atmosphere: 260; 750 kmh
Hull: 1D+1
Shields: 3D (upon landing), 2D (upon return)
Sensors:
    Passive: 10/0D
    Scan:
20/1D
    Search:
30/1D+2
    Focus:
1/2D+2

Weapons:

6 Light Ion Cannons
    Fire Arc:
3 front, 1 left, 1 right, 1 back
    Crew: 1
    Skill: Starship gunnery
    Fire control: 1D
    Space range: 1-5/10/17
    Atmosphere range: 100-500/1/1.7 km
    Damage: 3D

2 Laser Cannons
    Fire Arc: Front
    Crew: 1
    Skill: Starship gunnery
    Fire control: 1D
    Space range:
1-3/12/25
    Atmosphere range:
100-300/1.2/2.5 km
    Damage: 4D

100 Paralysis Canisters
    Atmosphere range: 3 km
    Blast radius: Each canister can effect a 9 square kilometer area.
    Damage:
Subjects are conscious but completely immobile.
    Duration:
Up to 8 hours.

Credit for these stats belongs to West End Games

F7 "Landing Brick"

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Craft: Kuat Drive Yards Landing Brick F7
Type: Medium troop drop-ship
Scale: Starfighter
Length: 60 meters
Skill: Space Transport: dropship
Crew: 3, gunners: 1
Crew Skill: Space transports 4D, starship gunnery 3D+1, starship shields 3D
Passengers: 40
Cargo capacity: 250 metric tons
Consumables: emergency rations, 2 days
Maneuverability: 0D
Space: 10 (during drop), 2 (on return flight)
Atmosphere: 415; 1,200 kmh (during drop), 225; 650 kmh (on return flight)
Hull: 5D
Shields: 1D
Sensors:
    Passive: 10/0D
    Scan:
20/1D
    Search:
30/1D+2
    Focus:
1/2D+2

Weapons:

1 Laser Cannon
    Fire Arc: Turret
    Crew: 1
    Skill: Starship gunnery
    Fire control: 1D
    Space range: 1-5/10/17
    Atmosphere range: 100-500/1/1.7 km
    Damage: 3D+2

Credit for these stats belongs to West End Games

Kappa Troop Shuttle

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Craft: Republic Sienar Systems Kappa-class Troop Shuttle
Type: Troop shuttle
Scale: Starfighter
Length: 35 meters
Skill: Space Transport: Kappa shuttle
Crew: 2, gunners: 2
Crew Skill: Typically space transports 4D, starship gunnery 4D, starship shields 3D
Passengers: 40
Cargo capacity: 50 metric tons
Consumables: 1 month
Hyperdrive multiplier: x1
Hyperdrive backup: x10
Nav Computer: Yes
Maneuverability: 1D
Space: 5
Atmosphere: 295; 850 kmh
Hull: 4D
Shields: 1D
Sensors:
    Passive: 20/0D
    Scan:
40/1D
    Search:
80/2D
    Focus:
4/2D+2

Weapons:

2 Double Blaster Cannons
    Fire Arc: Turret
    Skill: Starship gunnery
    Fire control: 2D
    Space range: 1-3/12/25
    Atmosphere range: 100-300/1.2/2.5 km
    Damage: 4D

2 Repeating Blaster Cannons (fire-linked)
    Fire Arc: Turret
    Skill: Starship gunnery
    Fire control: 2D
    Atmosphere range: 1-50/100/250
    Damage: 3D+2

Credit for these stats belongs to West End Games

Kleeque Transport

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Craft: Corellian Engineering's Kleeque-class Inter-system Transport
Type: Modified ferry-regimental troopship
Scale: Starfighter
Length: 250 meters
Skill: Space Transport: Kleeque Transport
Crew: 16, skeleton: 4/+10
Crew Skill: Varies
Passengers: 1000
Cargo capacity: 5,000 metric tons
Consumables: 1 month
Hyperdrive multiplier: x2
Hyperdrive backup: x10
Nav Computer: Yes
Maneuverability: 1D
Space: 4
Atmosphere: 280; 800 kmh
Hull: 3D
Shields: 1D
Sensors:
    Passive: 20/0D
    Scan:
40/1D
    Search:
60/2D
    Focus:
3/2D+2

Weapons:

2 Laser Cannons (fire-linked)
    Fire Arc: Turret
    Skill: Starship gunnery
    Fire control: 2D
    Space range: 1-3/12/25
    Atmosphere range: 100-300/1.2/2.5 km
    Damage: 4D+2

Credit for these stats belongs to West End Games

MT/191 Drop-Ship

Craft: Meller & Dax MT/191 Drop-Ship
Type: Special-purpose shuttle and troop transport
Scale: Starfighter
Length: 52.5 meters
Skill: Space Transport: 191 dropship
Crew: 1, gunners: 1
Crew Skill: Sensors 3D+2, space transports 4D+2, starship gunnery 4D+1, starship shields 3D+2
Passengers: 160 (troops)
Cargo capacity: 200 metric tons
Consumables: 1 day
Space: 10 (during drop), 2 (on return flight)
Atmosphere: 415; 1,200 kmh (during drop), 225; 650 kmh (on return flight)
Hull: 4D
Shields: 1D
Sensors:
    Passive: 10/0D
    Scan:
20/1D
    Search:
30/1D+2
    Focus:
1/2D+2

Weapons:

1 Laser Cannon
    Fire Arc: Turret
    Crew: 1
    Skill: Starship gunnery
    Fire control: 1D
    Space range:
1-5/10/17
    Atmosphere range:
100-500/1/1.7 km
    Damage: 1D

Credit for these stats belongs to West End Games

Sentinel Troop Shuttle

Craft: Siener Fleet Systems Sentinel-class Troop Carrier
Type: Modified light freighter
Scale: Starfighter
Length: 20 meters
Skill: Space Transport
Crew: 2; 2 can coordinate, gunners: 3, skeleton1/+10
Crew Skill: Varies
Passengers: 54 (troops)
Cargo capacity: 180 metric tons
Consumables: 1 month
Hyperdrive multiplier: x1
Hyperdrive backup: x10
Nav Computer: Yes
Maneuverability: 2D+2
Space: 7
Atmosphere: 350; 1000 kmh
Hull: 4D+2
Shields: 3D+2
Sensors:
    Passive: 20/0D
    Scan:
40/1D
    Search:
80/2D
    Focus:
4/2D+2

Weapons:

8 Laser Cannons (retractable, fire-linked)
    Fire Arc: Front
    Crew: 1
    Skill: Starship gunnery
    Fire control: 3D
    Space range:
1-3/12/25
    Atmosphere range:
100-300/1.2/2.5 km
    Damage: 6D

2 Repeating Blaster Cannons
    Fire Arc: Turret
    Crew: 1
    Skill: Vehicle blasters
    Fire control: 4D
    Atmosphere range:
1-50/100/250
    Damage: 3D+2

Ion Cannon (retractable)
    Fire Arc: Turret
    Crew: 1
    Skill: Starship gunnery
    Space range:
1-3/7/36
    Atmosphere range:
100-300/700/3.6km
    Damage: 4D

2 Concussion Missile Tubes (fire-linked)
    Fire Arc: Front
    Skill: Missile weapons: concussion missiles
    Fire control: 3D
    Space range: 1/3/7
    Damage: 9D

Credit for these stats belongs to West End Games

Squad Pod

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Craft: Alliance Squad Pod
Type: Modified Escape Pod
Scale: Starfighter
Length: 6 meters
Skill: None
Crew: 0
Passengers: 10
Cargo capacity: 100 kilograms
Consumables: 1 day
Maneuverability: 2D
Space: 10
Atmosphere: 415; 1,200 kmh
Hull: 1D

Credit for these stats belongs to West End Games

Supply Pod

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Craft: Imperial Troop Drop Pod
Type: Orbit-to-surface deployment pod
Scale: Starfighter
Length: 10 meters
Skill: None
Crew: 0
Passengers: 0
Cargo capacity: 1 metric ton
Maneuverability: 3D
Space: 10
Atmosphere: 415; 1,200 kmh
Hull: 2D

Weapons:

Self Destruct Charge
    Blast radius: 50/150/300
    Damage: 4D

Credit for these stats belongs to West End Games

Troop Pod

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Craft: Imperial Troop Drop Pod
Type: Orbit-to-surface deployment pod
Scale: Starfighter
Length: 10 meters
Skill: None
Crew: 0
Passengers: 20
Cargo capacity: 200 kilograms
Consumables: 1 day
Maneuverability: 3D
Space: 10
Atmosphere: 415; 1,200 kmh
Hull: 2D
Sensors:
    Stealth: +2D to sensor operator's attempts to identify; failure usually indicates the pod is a meteor or stray hunk of scrap

Credit for these stats belongs to West End Games

Warlord Dropship

Craft: Telgorn Warlord Dropship
Type: Heavy troop drop-ship
Scale: Capital
Length: 110 meters
Skill: Capital ship piloting
Crew: 200
Crew Skill: Capital ship piloting 4D, capital ship gunnery 3D
Passengers: 360 (troops)
Cargo capacity: 180 metric tons
Consumables: 3 days
Maneuverability: 0D
Space: 10 (during drop), 4 (on return flight)
Atmosphere: 415; 1,200 kmh (during drop), 280; 800 kmh (on return flight)
Hull: 3D
Shields: 1D
Sensors:
    Passive: 30/0D
    Scan:
60/2D
    Search:
80/3D
    Focus:
3/4D

Weapons:

6 Double Turbolaser Cannons
    Fire Arc:
1 front, 2 left, 2 right, 1 rear
    Crew: 2
    Skill:
Capital ship gunnery
    Fire control: 3D
    Space range:
3-15/35/75
    Atmosphere range:
6-30/70/150 km
    Damage: 4D+2

Capsule: This colossal dropship can transport two companies of stormtroopers or a platoon of four AT-ATs.  It is the largest combat-worth dropship in the Imperial fleet.  While still larger transports are available to bring troops from a warship in orbit to a planet's surface, there is nothing larger that can withstand the rigors of combat.  Armed with turbolaser cannons, the Warlord dropship is more than a match for enemy fighters.  These same cannons are often used to clear a landing zone when the vessel is several kilometers from the surface.  This craft requires an ablative shield to withstand the temperature of a fast drop - it takes at least two hours to install a new shield back in a Star Destroyer hangar bay.

Credit for these stats belongs to West End Games