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Telgorn Corp. Aegis-class Combat Shuttle
Type: Ship-to-surface combat transport Scale: Starfighter Length: 29 meters Skill: Space Transport: Aegis shuttle Crew: 2, gunners: 2, skeleton: 1/+10 Crew Skill: Varies Passengers: 6 Cargo capacity: 120 metric tons Consumables: 4 days Maneuverability: 1D Space: 6 Atmosphere: 330; 950 kmh Hull: 6D Shields: 2D Sensors: Passive: 30/1D Scan: 45/2D Search: 60/2D+2 Focus: 4/3D |
Weapons:
2
Laser Cannons |
2
Concussion Missile Launchers Fire Arc: Front Skill: Starship gunnery Fire control: 1D Space range: 1/3/7 Atmosphere range: 50-100/300/700 Damage: 7D |
Credit for these stats belongs to West End Games
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| Craft:
Sonda Armament's Armored Interface Craft-4
Type: Medium troop dropship Scale: Starfighter Length: 40 meters Skill: Space Transport: dropship Crew: 6 Crew Skill: Blaster 4D+2, space transports 5D, starship gunnery 4D Passengers: 44 (troops) Cargo capacity: 10 metric tons Consumables: 3 days Maneuverability: 2D Space: 9 (during drop), 3 (on return flight) Atmosphere: 400; 1,150 kmh (during drop), 260; 750 kmh (on return flight) Hull: 5D Shields: 1D Sensors: Passive: 20/0D Scan: 40/1D Search: 60/2D Focus: 3/3D |
Weapons:
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2
Laser Cannons |
Capsule: The AIC-4 was designed to fit in the belly of a Star Destroyer and transport troops by platoons to the surface of a planet. The AIC-4 can deliver its soldiers under fire from ground-based guns and defend itself from attack by enemy starfighters or speeder craft. Other, less durable craft are used when drops can be made safely, but until a drop area is secure, the AIC-4 often does the work. The craft contains sufficient supplies to sustain its platoon for at least three days. It also contains a crude field hospital. Often the AIC-4 lands, clears the immediate area with its heavy repeating blasters and, after unloading its platoon, takes off for orbit to get more troops. However, if the air defenses are too dangerous to risk a slow ascent, the AIC-4 may find itself stranded until air control is achieved.
Credit for these stats belongs to West End Games
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Republic Sienar Systems BR-23 Courier
Type: Long-range troop transport Scale: Starfighter Length: 20.7 meters Skill: Space Transport: BR-23 Courier Crew: 1, gunners: 1 Crew Skill: Varies Passengers: 40 Cargo capacity: 40 metric tons Consumables: 2 weeks Hyperdrive multiplier: x2 Hyperdrive backup: x12 Maneuverability: 1D Space: 5 Atmosphere: 295; 850 kmh Hull: 3D+2 Shields: 1D+2 Sensors: Passive: 10/0D Scan: 25/1D Search: 40/2D Focus: 2/3D |
Weapons:
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2
Laser Cannons |
Credit for these stats belongs to West End Games
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| Craft:
Ssi-ruuvi D'kee-class Planetary
Lander
Type: Planetary lander Scale: Starfighter Length: 70 meters Skill: Space Transport: D'kee Lander Crew: 4, gunners: 8, skeleton: 2/+10 Crew Skill: Sensors 3D+2, space transports 5D, starship gunnery 3D+2, starship shields 3D+1 Passengers: 100 (P'w'eck collectors) Cargo capacity: 10,000 humans in confinement pens Consumables: 1 day Maneuverability: 1D Space: 3 Atmosphere: 260; 750 kmh Hull: 1D+1 Shields: 3D (upon landing), 2D (upon return) Sensors: Passive: 10/0D Scan: 20/1D Search: 30/1D+2 Focus: 1/2D+2 |
Weapons:
6
Light Ion Cannons |
2
Laser Cannons Fire Arc: Front Crew: 1 Skill: Starship gunnery Fire control: 1D Space range: 1-3/12/25 Atmosphere range: 100-300/1.2/2.5 km Damage: 4D |
100
Paralysis Canisters |
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Credit for these stats belongs to West End Games
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| Craft:
Kuat Drive Yards Landing Brick F7
Type: Medium troop drop-ship Scale: Starfighter Length: 60 meters Skill: Space Transport: dropship Crew: 3, gunners: 1 Crew Skill: Space transports 4D, starship gunnery 3D+1, starship shields 3D Passengers: 40 Cargo capacity: 250 metric tons Consumables: emergency rations, 2 days Maneuverability: 0D Space: 10 (during drop), 2 (on return flight) Atmosphere: 415; 1,200 kmh (during drop), 225; 650 kmh (on return flight) Hull: 5D Shields: 1D Sensors: Passive: 10/0D Scan: 20/1D Search: 30/1D+2 Focus: 1/2D+2 |
Weapons:
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1
Laser Cannon |
Credit for these stats belongs to West End Games
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| Craft:
Republic Sienar Systems Kappa-class Troop Shuttle
Type: Troop shuttle Scale: Starfighter Length: 35 meters Skill: Space Transport: Kappa shuttle Crew: 2, gunners: 2 Crew Skill: Typically space transports 4D, starship gunnery 4D, starship shields 3D Passengers: 40 Cargo capacity: 50 metric tons Consumables: 1 month Hyperdrive multiplier: x1 Hyperdrive backup: x10 Nav Computer: Yes Maneuverability: 1D Space: 5 Atmosphere: 295; 850 kmh Hull: 4D Shields: 1D Sensors: Passive: 20/0D Scan: 40/1D Search: 80/2D Focus: 4/2D+2 |
Weapons:
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2
Double Blaster Cannons |
2
Repeating Blaster Cannons (fire-linked) Fire Arc: Turret Skill: Starship gunnery Fire control: 2D Atmosphere range: 1-50/100/250 Damage: 3D+2 |
Credit for these stats belongs to West End Games
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| Craft:
Corellian Engineering's Kleeque-class
Inter-system Transport
Type: Modified ferry-regimental troopship Scale: Starfighter Length: 250 meters Skill: Space Transport: Kleeque Transport Crew: 16, skeleton: 4/+10 Crew Skill: Varies Passengers: 1000 Cargo capacity: 5,000 metric tons Consumables: 1 month Hyperdrive multiplier: x2 Hyperdrive backup: x10 Nav Computer: Yes Maneuverability: 1D Space: 4 Atmosphere: 280; 800 kmh Hull: 3D Shields: 1D Sensors: Passive: 20/0D Scan: 40/1D Search: 60/2D Focus: 3/2D+2 |
Weapons:
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2
Laser Cannons (fire-linked) |
Credit for these stats belongs to West End Games
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| Craft:
Meller & Dax MT/191 Drop-Ship
Type: Special-purpose shuttle and troop transport Scale: Starfighter Length: 52.5 meters Skill: Space Transport: 191 dropship Crew: 1, gunners: 1 Crew Skill: Sensors 3D+2, space transports 4D+2, starship gunnery 4D+1, starship shields 3D+2 Passengers: 160 (troops) Cargo capacity: 200 metric tons Consumables: 1 day Space: 10 (during drop), 2 (on return flight) Atmosphere: 415; 1,200 kmh (during drop), 225; 650 kmh (on return flight) Hull: 4D Shields: 1D Sensors: Passive: 10/0D Scan: 20/1D Search: 30/1D+2 Focus: 1/2D+2 |
Weapons:
1
Laser Cannon |
Credit for these stats belongs to West End Games
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| Craft:
Siener Fleet Systems Sentinel-class
Troop Carrier
Type: Modified light freighter Scale: Starfighter Length: 20 meters Skill: Space Transport Crew: 2; 2 can coordinate, gunners: 3, skeleton1/+10 Crew Skill: Varies Passengers: 54 (troops) Cargo capacity: 180 metric tons Consumables: 1 month Hyperdrive multiplier: x1 Hyperdrive backup: x10 Nav Computer: Yes Maneuverability: 2D+2 Space: 7 Atmosphere: 350; 1000 kmh Hull: 4D+2 Shields: 3D+2 Sensors: Passive: 20/0D Scan: 40/1D Search: 80/2D Focus: 4/2D+2 |
Weapons:
8
Laser Cannons (retractable, fire-linked) |
2
Repeating Blaster Cannons Fire Arc: Turret Crew: 1 Skill: Vehicle blasters Fire control: 4D Atmosphere range: 1-50/100/250 Damage: 3D+2 |
Ion
Cannon (retractable) |
2
Concussion Missile Tubes (fire-linked) Fire Arc: Front Skill: Missile weapons: concussion missiles Fire control: 3D Space range: 1/3/7 Damage: 9D |
Credit for these stats belongs to West End Games
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Alliance Squad Pod
Type: Modified Escape Pod Scale: Starfighter Length: 6 meters Skill: None Crew: 0 Passengers: 10 Cargo capacity: 100 kilograms Consumables: 1 day Maneuverability: 2D Space: 10 Atmosphere: 415; 1,200 kmh Hull: 1D |
Credit for these stats belongs to West End Games
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Imperial Troop Drop Pod
Type: Orbit-to-surface deployment pod Scale: Starfighter Length: 10 meters Skill: None Crew: 0 Passengers: 0 Cargo capacity: 1 metric ton Maneuverability: 3D Space: 10 Atmosphere: 415; 1,200 kmh Hull: 2D |
Weapons:
Self
Destruct Charge |
Credit for these stats belongs to West End Games
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| Craft:
Imperial Troop Drop Pod
Type: Orbit-to-surface deployment pod Scale: Starfighter Length: 10 meters Skill: None Crew: 0 Passengers: 20 Cargo capacity: 200 kilograms Consumables: 1 day Maneuverability: 3D Space: 10 Atmosphere: 415; 1,200 kmh Hull: 2D Sensors: Stealth: +2D to sensor operator's attempts to identify; failure usually indicates the pod is a meteor or stray hunk of scrap |
Credit for these stats belongs to West End Games
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Telgorn Warlord Dropship
Type: Heavy troop drop-ship Scale: Capital Length: 110 meters Skill: Capital ship piloting Crew: 200 Crew Skill: Capital ship piloting 4D, capital ship gunnery 3D Passengers: 360 (troops) Cargo capacity: 180 metric tons Consumables: 3 days Maneuverability: 0D Space: 10 (during drop), 4 (on return flight) Atmosphere: 415; 1,200 kmh (during drop), 280; 800 kmh (on return flight) Hull: 3D Shields: 1D Sensors: Passive: 30/0D Scan: 60/2D Search: 80/3D Focus: 3/4D |
Weapons:
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6
Double Turbolaser Cannons |
Capsule: This colossal dropship can transport two companies of stormtroopers or a platoon of four AT-ATs. It is the largest combat-worth dropship in the Imperial fleet. While still larger transports are available to bring troops from a warship in orbit to a planet's surface, there is nothing larger that can withstand the rigors of combat. Armed with turbolaser cannons, the Warlord dropship is more than a match for enemy fighters. These same cannons are often used to clear a landing zone when the vessel is several kilometers from the surface. This craft requires an ablative shield to withstand the temperature of a fast drop - it takes at least two hours to install a new shield back in a Star Destroyer hangar bay.
Credit for these stats belongs to West End Games