Beta Assault Shuttle

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Craft: Telgorn Corp Beta-class Assault Shuttle
Type: Assault shuttle
Scale: Capital (due to power output)
Length: 30 meters
Skill: Space transports: assault shuttle
Crew: 5, gunners: 3, skeleton: 3/+10
Crew Skill: Varies, but typically capital ship gunnery 5D, capital ship shields 4D, space transports 5D+1
Passengers: 40 (spacetroopers)
Cargo capacity: 500 kilograms
Consumables: 5 days
Hyperdrive multiplier: x3
Nav computer: Limited to 3 jumps
Maneuverability: 1D+2
Space: 8
Atmosphere: 365; 1,050 kmh
Hull: 3D
Shields: 3D+2
Sensors:
    Passive: 20/0D
    Scan:
40/1D
    Search:
60/2D
    Focus:
3/3D

Weapons:

4 Laser Cannons
    Fire Arc:
2 front, 2 rear
    Crew: Gunner 1 controls 2 guns, Gunner 2 controls 2 guns
    Skill: Capital ship gunnery
    Fire control: 2D
    Space range:
1-5/10/17
    Atmosphere range:
100-500/1/1.7 km
    Damage:
1D+2

Tractor Beam Projector
    Fire Arc: Front
    Crew: 1 (Gunner 3)
    Skill: Capital ship gunnery
    Fire control: 3D
    Space range:
1-5/15/30
    Atmosphere range:
100-500/1.5/3 km
    Damage: 5D

Concussion Missile Launcher
    Fire Arc: Front
    Crew: 1 (Gunner 3)
    Skill: Capital ship gunnery
    Fire control: 2D
    Space range:
1-5/10/17
    Atmosphere range:
100-500/1/1.7 km
    Damage:
3D+2

Credit for these stats belongs to West End Games

Gamma Assault Shuttle

Craft: Telgorn Corp Gamma-class Assault Shuttle
Type: Assault shuttle
Scale: Capital (due to power output)
Length: 30 meters
Skill: Space transports: assault shuttle
Crew: 2, gunners: 3, skeleton: 1/+10
Crew Skill: Capital ship gunnery 3D+2, capital ship shields 4D, space transports 5D
Passengers: 40 (spacetroopers)
Cargo capacity: 5 metric tons
Consumables: 1 week
Hyperdrive multiplier: x2
Hyperdrive backup: x18
Nav computer: Limited to 3 jumps
Maneuverability: 2D
Space: 8
Hull: 3D+2
Shields: 4D+2
Sensors:
    Passive: 40/1D
    Scan:
80/1D+2
    Search:
130/3D
    Focus:
4/3D

Weapons:

4 Laser Cannons
    Fire Arc: Turret
    Crew: Gunner 1 controls 2 guns, Gunner 2 controls 2 guns
    Skill: Capital ship gunnery
    Fire control: 3D
    Space range:
1-3/12/25
    Atmosphere range:
100-300/1.2/2.5 km
    Damage:
2D

Tractor Beam Projector
    Fire Arc: Front
    Crew: 1 (Gunner 3)
    Skill: Capital ship gunnery
    Fire control: 4D
    Space range:
1-5/15/30
    Atmosphere range:
100-500/1.5/3 km
    Damage: 5D+2

Concussion Missile Launcher
    Fire Arc: Front
    Crew: 1 (Gunner 3)
    Skill: Capital ship gunnery
    Fire control: 2D+1
    Space range:
1-2/8/15
    Atmosphere range:
100-200/800/1.5 km
    Damage: 4
D

Credit for these stats belongs to West End Games